© 2018 by DC1 LLC

Plays

  1. Click on "Create" and the formation that you created in the formation step above will appear

  2. You will use the play tools to the right hand side of the screen to show the paths of the offensive personnel during the play 

  3. Tap on the offensive player that you want to draw a path for and then move your finger and tap to start the path

  4. If the path has any arc to it or angles, just tap in the direction you want to go and the path will extend and angle

  5. If you make a mistake drawing a path, click on the player turning his color from black to red

  6. Click on the player again, turning his color from red back to black and redraw the action

  7. MAKE SURE YOU DENOTE IF THE PLAY IS A RUN OR A PASS

  8. Click "Save"

            View the "Converting Scouting Play Data into a DC1 Plays" video here:

Using the DC1 Playbook

Putting Visuals to Your Scouting Data in DC1

Every Formation and Play combo that has not been entered into DC1 before will need to be diagrammed if you elect to have a visual depiction.

Formations

  1. Click on "Create" and configure the formation by moving the personnel

  2. You can use the RB and TE personnel key to change it from the default "10 Personnel" grouping

  3. MAKE SURE YOU DENOTE STRENGTH OF FORMATION

  4. Click "Save"

  5. After you complete the formation the "Create" button will remain 

  6. Tap "Create" and configure the play using the play tools.

  7. If you make an error drawing a path of an offensive player, simply click back on the person and click back on the play tool.

  8. MAKE SURE YOU DENOTE IF THE PLAY IS A RUN OR A PASS

  9. Click "Save"

            View the "Converting Scouting Formation Data into a DC1 Formation" video here:

If you are not importing from a video tool you will just use the playbook and skip the import.

Formations:

To add a new formation: 

  1. There is a red plus sign in the upper right hand side next to "Formations" - tap on that

  2. This will bring you to a formation screen. By default, you will start with "10 Personnel"

  3. You can adjust your formation based on RBs and TEs if necessary

  4. Put your finger on the offensive player and drag them to their desired location

  5. MAKE SURE YOU DENOTE STRENGTH OF FORMATION

  6. Click "Save"

  7. The keyboard on your iPad will pop up and you can simply type in the name of the formation

  8. Click "Save" again

  9. This formation is now saved in your playbook

           View the "Adding & Saving Formations in DC1" video here:

Plays

  1. There is a red plus sign in the upper right hand side next to "Plays" - tap on that

  2. You will use the play tools to the right hand side of the screen to show the paths of the offensive personnel during the play 

  3. Tap on the offensive player that you want to draw a path for and then move your finger and tap to start the path

  4. If the path has any arc to it or angles, just tap in the direction you want to go and the path will extend and angle

  5. If you make a mistake drawing a path, click on the player turning his color from black to red

  6. Click on the player again, turning his color from red back to black and redraw the action

  7. MAKE SURE YOU DENOTE IF THE PLAY IS A RUN OR A PASS

  8. Click "Save"

               View the "Adding & Saving Plays in DC1" video here:

Defensive Calls

  1. In DC1, Defensive Calls have three components: Front, Stunt/Blitz, and Coverage

  2. You may not run a stunt/blitz 100% of the time.  So simply put in "Base" or "None" to account for those scenarios 

  3. Tap the black "plus" button next to the category title where you would like to add a call

  4. Type in the name of the call and click "save"

  5. If you make a mistake on a call, swipe the call to the left and choose "edit".  You can rename the call

  6. If you would like to delete a call, swipe the call to the left and click "archive".  It will warn you that it is about to archive the call.  click "Yes" or "Cancel" if you want to keep it

               View the "Adding & Saving Defensive Calls in DC1" video here:

DC1 In-GAME

STOPPING OFFENSES WITH DATA

Step

4

AFTER-GAME EXPORT

SELF-SCOUTING EFFICIENCY

Step

5